Carcassonne was created by Klaus-Jürgen Wrede and first released in 2000. The game is set in the southern French landscape, where players build cities, roads, monasteries, and fields by placing tiles. The objective is to score the most points by completing these features with the help of follower pieces (called “meeples”).
Tips:
- Focus on Completing Features: Prioritize completing cities, roads, and monasteries, as they offer the highest points.
- Use Meeples Wisely: Place your meeples on features that you can complete, but be strategic to avoid losing them on incomplete ones.
- Block Your Opponents: Place tiles in ways that prevent opponents from completing their cities or roads, especially in the later stages of the game.
